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Alice Kite

901-318-2467 • alicefkite@gmail.com

Computer Science • Cloud Technician

Areas of Expertise

Cloud Development • Database Management • Team Collaboration • Project Management • Organizational Effectiveness • Creative Problem Solving • Detail-Oriented • Process Improvement • Policy Implementation • Data Analysis • Software Troubleshooting

Experience

Employment

ESPORTS ENGINE
Online Admin III | 2021 - Present

  • Drove 30+ high profile projects from creation through completion for Twitch, Epic, Nintendo, and Brawl Stars.
  • Tracked and maintained in-game scores and handling of all support to ensure streamlined operations.
  • Utilized proven and demonstrated knowledge of the field to maintain consistent communications through Discord, Twitch, and Battlefy chats and support.
  • Worked with a talented and diverse team to implement processes and processes as needed.

QubicaAMF Worldwide
Technical Support Technician | November 2023 - June 2024

  • Worked in a team taking calls and emails related to scoring and electromechanical issues that bowling centers faced.
  • Used Microsoft Sharepoint to open and work on new cases based on calls and emails received.
  • Frequently remoted into centers using TeamViewer and UltraVNC to assist with issues.
  • Assisted in acquisition and setting up of new equipment within bowling centers across the world.
  • Managed Fortinet internet gateways to ensure my team had direct access to centers’ network services.
  • Directly worked with cybersecurity division in ensuring our team met with Coalfire compliance policies.

Projects

Cloud Gaming Infrastructure
January 2024 - Ongoing

  • Solution for an online gaming community of hundreds of players who were unable to play together due to distance and inefficient existing infrastructure.
  • Used Terraform and AWS to create cloud servers used as an alternative framework for online gaming.
  • Learned how to use Terraform from scratch to create all of my resources using only existing documentation.
  • Tested different instance types and machine images to optimize performance.
  • Actively creating resources in multiple regions to allow for individuals from around the world to play against one another.
  • Made my code open source to be used by any community without existing online frameworks for their game.

Education & Credentials

UNIVERSITY OF MISSISSIPPI | August 2017 - May 2021 | Bachelor in Multidisciplinary Studies – Computer Science, Japanese, International Studies
TECHNOLOGY PROFILE| AWS | Terraform | Linux | Active Directory | Git | SQL | HTML5 | CSS | JavaScript | Java | Python | Rust
CERTIFICATIONS| AWS Cloud Practitioner